Alliance Squad Coordination (Season 6)
The core mechanics in this guide are largely unchanged from prior seasons. Season 6 (Lost Rainforest) layers faction warfare and the new progression systems on top — see the Season 6 Overview, Factions Guide, Altars Guide, and City Destruction Guide for what's new. Hero Awakening for Kimberly (W1), DVA (W3), and Tesla (W6) is covered in the Hero Awakening Guide.
Why Coordination Is Everything in Season 6
Season 6 demands more alliance coordination than any previous season. Altar capture and holding in the central Great River region requires faction-wide rotation. City Destruction attacks need stacked rallies from multiple alliances simultaneously. Faction Pacts between alliances determine reinforcement chains. And the War Merit economy rewards daily participation over sporadic effort.
An uncoordinated alliance will lose Altars, fail City Destruction attempts, and fall hopelessly behind in War Merit rankings. Unlike previous seasons where solo play could compete, Season 6's mechanics (faction-wide alliance skills via Altars, permanent City Destruction, faction-vs-faction tracking) make coordination non-negotiable. Season 6 is won by alliances that coordinate daily, not just during events.
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