Last War: Survival Guides, Tier Lists & Strategies
The community vault for Last War: Survival players. Hero tier lists, squad builds, alliance tactics, event cards, calculators and in-depth walkthroughs for every season — written by real players, not generic filler.
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Not another generic tier list — the Squad Builder weighs your stars, exclusive weapon, skills and gear to pick your strongest squad for any objective, auto-places your gear, and explains why each hero sits where it does.
Free tools & calculators
All tools →What's New
Full history →- UpdatedThe Season 2 secret-task bonus runs on a different window depending on your serverLate in Season 2 the top Headquarters brackets get one extra secret task a day — HQ 27-30 go from 9 to 10, HQ 31 and above from 10 to 11. We had the bonus right and the dates wrong. The page said it ran from day 71 to day 98, and no server does that. The window depends on how old your server is: on servers numbered 37 and up it runs day 71 to day 91, and on servers 3 to 36 it runs day 78 to day 98. The two were being reported as one span, which overstated it by a week at one end or the other for everybody. Both are now shown separately with the server numbers they apply to, so you can tell at a glance which one is yours. Worth knowing this week if you are on a newer server: the bonus stops at day 91, a day before the season's last events, not at 98. Nothing else about the ladder has changed, and the shiny task is unaffected — that is still one a day at most, still four hours, and we still cannot tell you which day it lands on.2 Nov 2026 · 19:10Open →
- UpdatedThe hero EXP calculator goes to 175, and you can finally link to itThe hero experience calculator stopped at level 150. That was right for the first two seasons — Headquarters capped at 30, and five hero levels per HQ level put the ceiling at 150 — but the Headquarters cap has moved since, and the real ceiling is 175. Every level from 151 to 175 is now in the tool with its exact per-level cost, and it now tells you which Headquarters level your target needs, because EXP on its own will not take a hero past your own cap. Those extra levels are not a footnote: 150 to 175 costs 10.05 billion EXP between them, almost twice everything from level 1 to 150 put together, so the tool had been leaving out roughly two thirds of the whole climb. The progression table on the reference page stopped in the same place and now runs to the top as well, with the Headquarters level each band needs. The other half of this is that you can find the thing at all. It had no address of its own — it was one tab among seven on the calculators page, so it could not be linked, shared or bookmarked, a reload dropped you back on the first tab, and searching the site for it only ever offered you the page it was sitting on. All seven now have their own link, every one of them is listed as a card at the top of the calculators page instead of a single sentence that named five of the seven, and the hero EXP one has its own entry in the Calculators menu.31 Oct 2026 · 06:15Open →
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General Guides
Core mechanics and fundamentals that apply regardless of season.
65 guidesTech Center
What to research in the Tech Center and in what order, phase by phase — from the pre-season foundation through every season's focus.
9 guidesFree 2 Play (F2P)
How to progress and stay competitive without spending — phase by phase. Free currency sources, the daily routine that matters, and what to prioritise. The Pre-Season guide is free; each season guide is supporter content.
7 guidesGuides by Season
Pre-Season through Season 6 — pick a season for its full guide set.
137 guidesEverything you need for Last War: Survival
Last War Vault is the independent community knowledge base for Last War: Survival players. We maintain 218+ free guides covering every core mechanic — from your first day as a new player to end-game alliance warfare. Whether you are looking for the current hero tier list, the best squad builds, a proven daily routine, or fuller detail on each season's meta, you will find it here.
Popular resources
- Hero Tier List & Database — every hero ranked for PvP, PvE, Rally, VS Day and Zombie Siege with searchable stats, skills and synergies.
- Hero Awakening Guide — Season 6's flagship progression system: prerequisites, shard sources, and the Kimberly/DVA/Tesla unlock schedule.
- PVP Squad Setup Guide — Tank/Aircraft/Missile PVP formations, the Murphy rule, offensive rally vs garrison defence, and Enemy Buster strategy.
- Arms Race Guide — the five phase types, six 4-hour slots, badge thresholds for Phase Chests and Daily Goal Chests, and the slot-swap feature.
- Getting Started Guide — the new-player walkthrough: what to do from day one, what to avoid, and how to set yourself up for long-term growth.
- Squad Building Guide — mono-type bonuses, front/back row placement, and the combat triangle explained.
- Alliance Duel VS Guide — day-by-day scoring, Enemy Buster day, and how to carry your alliance.
- Fastest Path to T10 Troops — unlock requirements, the Special Forces fast path, coin farming, and why promotion beats training.
- Exclusive Weapons Guide — the 30-level system, the Level 20 sweet spot (and Hero Awakening prerequisite), and which weapons to invest in first.
- SSR to UR Upgrade Guide — the six promotable heroes (Mason, Violet, Scarlett, Sarah, Venom, Braz), season unlock windows and what gets refunded.
- Decorations Tier List — every UR decoration ranked S to D and which to upgrade first for the 2026 meta.
- Quick-Reference Cards — downloadable cheat sheets for squad formations and VS days you can pull up in-game.
- Calculators — hero EXP, HQ resources, drone parts, skill medals, gear cost, and Hero Awakening shard calculators.
- Training Planner & HQ Build Planner — personalised step-by-step plans for troop training and HQ 1-35 upgrades with Oil tracking.
- Progression Tables — drone components, hero XP, HQ costs, star shards and other data tables.
Guides for every season
Last War: Survival rotates through seasonal maps, each introducing new mechanics, heroes and meta shifts. Our guide library is organised by season so you can jump straight to what applies to your current stage:
- General Guides — core mechanics and fundamentals that apply across every season.
- Pre-Season 1 — strategies, builds and squad guides for the pre-season meta.
- Season 1: The Crimson Plague — Exclusive Weapons, T10 troops and updated squad builds.
- Season 2: Polar World — temperature management, Rare Soil ranking and survival in the polar region.
- Season 3: Golden Realm — Curse Resistance, Desert Protectors, Goldust Conquest and ancient Egypt conquest.
- Season 4: Evernight Isle — Lighthouse mechanics, Tactics Cards, Copper Conquest and the path to T11 troops.
- Season 5: Wild West — Bank Strongholds, CrystalGold economy, Caffeine Institute and Trade Train.
- Season 6: Lost Rainforest — faction warfare (Deepwood vs Wetland), the Altars system, permanent City Destruction, Hero Awakening for Kimberly, DVA and Tesla, and Global Expedition.
Ad-free and community driven
Last War Vault runs with no ads and no AI-generated filler. General guides, calculators, cards and tools are free. Season 1+ guides are unlocked with a supporter pass — paying readers fund new seasons and get the full playbook as each one drops. The site is maintained by active Last War: Survival players. See the FAQ for details, or browse the support options.