Alliance Power Sharing Guide (Season 4)
There Is No Central Power Station
An earlier version of this page described an Alliance Power Station that pooled electricity from every member so officers could distribute it. No such building exists. Power in Season 4 is peer-to-peer: you lend your Electricians to a specific ally's Lighthouse. There is no pool, no central allocation, and no officer who can move power on anyone's behalf. If you organised your alliance around pooling, you were organising around nothing — the real lever is who sends Electricians where.
Season 4's Lighting System, in the game's own description, is one Lighthouse and four Generators per commander. The Generators harness zombies to produce a continuous supply of power, and each one is run by an assigned Electrician who controls the flow. Only power routed to the Lighthouse is stored; lighting then consumes it over time, and higher brightness consumes faster.
Darkness is not cosmetic. Your base suffers negative effects at night and zombies gain buffs — so keeping the light on is a combat decision, not a comfort one.
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