M5-A Gear Set Guide
What Is the M5-A Railgun?
The M5-A Railgun is a legendary weapon awarded for reaching 4,500,000 Combat Power (CP) during the Light of Hope event. Every new server runs this event in the first week, and the M5-A gives your primary squad a massive early advantage.
The M5-A Railgun is the single biggest free power spike available to new players. It dramatically outperforms any gear you can craft in the first month, and the CP you build chasing it establishes the foundation for everything that follows. Missing it means starting behind players who did not.
The Goal: 4.5M Combat Power in One Week
The Light of Hope event runs for approximately 7 days. You need to reach 4.5M CP before it ends. This sounds daunting, but the game provides enough tools if you use them correctly.
Where CP Comes From
Step-by-Step Strategy
Step 1: Rush HQ and Barracks to Level 17
This is the most important step. HQ 17 and Barracks 17 unlock T5 troops, which provide far more CP per unit than T4 or below.
Use the HQ Progression Guide for the full requirements table at each level.
Step 2: Do NOT Play Mini-Games Early
This is the most commonly missed trick. Falcon Operation and Special Ops reward free troops whose tier matches your current maximum available tier.
Wait until you unlock T5 troops (HQ 17, Barracks 17) before completing Falcon Operation and Special Ops levels. If you play them at HQ 10, you receive T3 troops worth very little CP. If you wait until T5 is unlocked, the same levels award T5 troops — an instant CP surge of hundreds of thousands. This single trick can be the difference between hitting 4.5M and falling short.
It is fine to start the mini-games — just do not claim the completion rewards until T5 troops are available. Save them for the final push.
Step 3: Develop Your Heroes
Hero power contributes meaningful CP. Focus on a single squad:
Do not spread EXP across many heroes. Five focused heroes at moderate levels outperform ten heroes at low levels in CP contribution.
Step 4: Pioneer Target Tasks
Pioneer Targets guide your progression and reward resources, speedups, and CP. Key milestones:
Step 5: Resource Management
Resources are tight during Light of Hope. Every decision counts:
Activate VIP for at least one week at the start. The VIP Store gives access to Drone components and other items that directly contribute to CP. VIP 6 also unlocks a second builder queue — one of the most impactful upgrades in the game. Save gems for VIP rather than spending them on summons.
Day-by-Day Timeline
Here is a realistic pacing guide for the 7-day event:
Common Mistakes
- Playing mini-games immediately — you get weak T2-T3 troops instead of T5. This is the single biggest mistake new players make during Light of Hope
- Opening resource chests at low HQ — their contents scale with HQ level. Save them
- Spending diamonds on hero summons — VIP and Drone components provide more CP per diamond
- Spreading hero EXP across 10+ heroes — focus on 5 heroes in one squad
- Letting builders sit idle — always have something upgrading. Use speedups on blockers
- Ignoring the Drone — Drone power is a significant CP contributor that many new players skip
- Not joining an alliance on day 1 — alliance help reduces build timers by hours over the event
- Hoarding speedups "for later" — the M5-A Railgun is worth more than whatever you would save speedups for. Use them
The Full M5-A Gear Set
The M5-A is not just a Railgun — it is a complete 4-piece gear set. Each piece occupies one of the four gear slots every hero uses. Once you obtain the set, understanding what each piece does and the correct order to level and promote them is critical.
The 4 Pieces
The Railgun and Radar are the two highest-impact pieces. The Railgun because it directly scales your carry's damage, and the Radar because it keeps your tank alive against skill damage (which is the primary source of deaths in PvP). The Chip and Armor are important but provide less immediate impact per level invested.
Levelling Order: Getting to Level 40
Gear levels from 1 to 40. Each level increases the piece's stats, and every 10 levels unlocks a new bonus attribute. Level 40 delivers approximately 390% of base stats — this is why pushing priority pieces to 40 before touching others is so important.
Levelling requires Gold and Upgrade Ore. Ore is the bottleneck.
The Correct Levelling Order
Offence before defence, and base damage before multipliers. The Railgun provides flat ATK that scales everything your hero does. The Radar and Armor keep your tank alive so the DPS has time to deal that damage. The Chip comes last because crit is a multiplier — a multiplier on a low base gives a low result. Get the base high first (Railgun to 40), then the Chip amplifies it.
Level 10 Breakpoints
Each piece unlocks a bonus attribute at Level 10, 20, 30, and 40:
Star Promotion: Level 40 to Mythic
Once a piece reaches Level 40, you can star promote it at the Gear Factory (requires Gear Factory Level 20). Stars add percentage-based stat increases on top of the Level 40 base, eventually transforming the piece from Legendary (gold) to Mythic (red) at 5 stars.
Star Promotion Costs Per Piece
Each star also consumes Upgrade Ore: 62,500 / 81,250 / 100,000 / 118,750 / 137,500 per star (500,000 per piece).
Per piece total: 50 Legendary Blueprints + 10 Mythic Blueprints + 500,000 Upgrade Ore + 6,000 Dielectric Ceramic + 750M Coins. (Blueprint, Ore, Ceramic and Coin costs are verified against the in-game gear-promotion data; "Coins" is the in-game currency, not Gold.)
Full set (all 4 pieces): 200 Legendary Blueprints + 40 Mythic Blueprints for complete 5-star Mythic gear on one hero.
Star Promotion Power Spikes
Not every star is equal. 2-star and 4-star are the biggest power jumps:
The Correct Star Promotion Order
This is where most players go wrong. Do not spread star promotion evenly across all 4 pieces. Focus one piece at a time to hit the power spike breakpoints.
Concentration beats distribution. One piece at 4-star provides a bigger power spike than four pieces at 1-star, even though the total blueprint cost is similar. The 2-star and 4-star breakpoints are where the real jumps happen — spreading resources means you never hit those breakpoints on any piece. Railgun first because offence wins fights; Radar second because your tank surviving is what enables that offence.
Blueprint Sources
Legendary and Mythic Blueprints are your bottleneck for star promotion. Here is where to get them:
Realistic Timelines
Star promotion is a long-term investment. Set expectations:
Common Star Promotion Mistakes
- Spreading blueprints across all 4 pieces evenly — one piece at 4-star beats four pieces at 1-star. Focus the Railgun first
- Promoting the Chip before the Railgun — the Chip multiplies ATK. If the Railgun's ATK is low, crit scaling has little to work with
- Ignoring the Radar — your tank dying early wastes your carry's damage. Radar is the second-priority piece, not last
- Pushing to 5-star before other pieces reach 4-star — the 4-star breakpoint on your Radar and Chip provides more total squad power than pushing one piece from 4 to 5
- Not buying Honor Shop Legendary Blueprints — this is the best value purchase in the game. Buy them every single refresh
- Hoarding blueprints without a target — always know which piece and which star level you are working toward. Spend as soon as you reach the next threshold
Related Guides
- Getting Started - New Player Guide — first-day priorities and game overview
- HQ Progression Guide — level-by-level building requirements and priorities
- Gear Guide (Pre-Season 1) — full gear mechanics, crafting, and material sources
- Gear Guide (Season 1) — star promotion priorities and Mythic gear path
- Exclusive Weapon Promotion Guide — Exclusive Weapon levelling order (separate from gear)
- Squad Building Fundamentals — how squads work and the combat triangle
- Tank Squad Guide (Pre-Season 1) — the recommended first squad for new players
- Drone Guide — drone development and power contribution
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