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Alliance Duel VS (Season 1)

Alliance Events · 2026-03-12

VS in Season 1

Alliance Duel VS follows the same 6-day structure in Season 1, but the stakes are higher. Your alliance has stronger squads, more resources to save, and better rewards at stake. The meta shift to Aircraft also changes Day 6 combat significantly.

For the full day-by-day mechanics, see the Alliance Duel VS Guide.

Season 1 VS Matters More

Season 1 VS rewards are significantly better than pre-season. The investment in saving resources and coordinating your alliance pays off with more impactful returns. Every week you skip or underperform is a bigger opportunity cost than in pre-season.

What Is Different in Season 1

Stronger Squads Everywhere

  • Gold gear is common — most competitive players have full sets
  • Exclusive Weapons are available — heroes hit harder
  • T10 troops are unlocked — march power is dramatically higher
  • Day 6 combat is more decisive because fights are faster and more lethal

The Aircraft Meta on Day 6

Day 6 combat is transformed by the Aircraft meta:

  • DVA-led Aircraft squads dominate open PvP — expect to face them
  • Type matching matters more — sending Tanks against Aircraft squads is throwing troops away
  • Missile counter-squads become decisive — alliances with Missile players have a significant Day 6 advantage
  • The Murphy Exception means some "Aircraft" squads have a Tank in the front row — scout carefully

Better Resource Stockpiles

Your alliance has more resources available in Season 1:

  • More speedups accumulated from months of events
  • Higher hero levels with more shards collected
  • Larger troop counts for Day 5 mass training
  • More gold gear for Day 6 combat

Season 1 Day Priority

DaySeason 1 PriorityWhy
Day 1 (Radar)Low effortComplete naturally. No special preparation needed
Day 2 (Building)MediumSave your biggest upgrade for Tuesday. Oil building upgrades count
Day 3 (Research)MediumAge of Oil research and T10 combat research provide big point contributions
Day 4 (Heroes)HighWorth 2 VP. Save hero items all week. Exclusive Weapon upgrades count toward points
Day 5 (Mobilisation)HighestWorth 3 VP with 4x training multiplier. Save ALL speedups for Friday
Day 6 (Combat)HighestWorth 4 VP. With stronger squads, Day 6 is now more winnable and more rewarding to contest

Season 1 Day 5 Strategy

Day 5 remains your most consistent win condition:

  1. Save ALL speedups Monday through Thursday — discipline still wins
  2. Stockpile training resources — T10 troop training provides more points per unit than lower tiers
  3. Use the waterfall training strategy — train at lowest tier, upgrade through tiers for repeated points
  4. The 4x training multiplier makes this the most efficient day regardless of opponent strength
  5. Coordinate alliance-wide — every member training on Friday

Season 1 Day 6 Strategy

Day 6 becomes more contestable in Season 1 because your squads are stronger:

Type-Matched Combat

Enemy RunsYour Response
Mostly AircraftDeploy Missile squads. Tesla and Fiona counter Aircraft hard. This is the most common Season 1 scenario
Mostly TanksDeploy Aircraft squads. DVA with Exclusive Weapon devastates Tanks
Mostly MissilesDeploy Tank squads. Murphy and Williams wall the Missile burst
Mixed squadsScout individual targets and type-match each engagement

Exclusive Weapon Advantage

On Day 6, Exclusive Weapons create large power gaps:

  • A DVA with Energy Master Exclusive Weapon can solo opponents without weapons
  • Murphy's Mitigation Master makes your garrison dramatically harder to break
  • If you have weapon advantage, be aggressive on Day 6
  • If the opponent has weapon advantage, consider strategic shielding on weaker members

When to Shield

Smart Shielding

Shield weaker members who would lose troops without contributing meaningful damage. In Season 1, troop losses from Day 6 combat are expensive to replace — T10 troops have high training costs. Protect members who cannot compete and concentrate your combat power in your strongest players.

Season 1 Preparation Checklist

DayUSE TodaySAVE for Later
MondayRadar missions, gathering, Drone Skill Chip Chests, Drone Parts/DataAll speedups, hero items, shields, drone component chests → later days
TuesdayBuilding upgrades, construction speedups (Oil buildings count)Research spd → Wed, hero items → Thu, training/general spd → Fri, shields → Sat
WednesdayResearch speedups, Valor Badges, drone component chests (Age of Oil research counts)Hero items → Thu, training/general spd → Fri, shields → Sat
ThursdayALL hero items — shards, EXP, medals, tickets, Exclusive Weapon upgradesALL speedups → Fri, shields/teleports/heals → Sat
FridayALL remaining speedups — mass train T10 troops (4x multiplier)Shields, teleports, healing speedups → Sat
SaturdayEverything left — troops, shields, heals. Type-match engagementsNothing — last day, use everything

Common Season 1 VS Mistakes

  1. Not adapting Day 6 to the Aircraft meta — blindly sending Tanks against Aircraft loses troops and points
  2. Wasting speedups before Friday — the habit must continue from pre-season
  3. Not scouting before Day 6 engagements — type matchup determines the outcome more than raw power
  4. Ignoring Exclusive Weapon advantage — weapons create large power gaps that change combat calculus
  5. Over-investing in Day 6 when outmatched — strategic shielding is not weakness, it is efficiency
  6. Treating Season 1 VS like pre-season — the rewards are better and the competition is stronger

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